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create_damage_skill

Create a damage-dealing skill with automatic HP damage type. Specify name, MP cost, scope, damage formula, element ID, and animation.

Instructions

Create a damage-dealing skill (simplified). Sets damage type to HP damage automatically.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameYesSkill name
mpCostYesMP cost
scopeYesTarget scope: 1=single enemy, 2=all enemies
formulaYesDamage formula (e.g. "a.mat * 4 - b.mdf * 2")
elementNoElement ID: 0=none, 2=fire, 3=ice, 4=thunder (default 0)
animationIdNoAnimation ID (default 1)
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries full burden. It notes 'simplified' and 'sets damage type to HP automatically,' but does not elaborate on consequences of omitted parameters or the overall behavior beyond creation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, front-loaded sentence with no extraneous words, effectively communicating the tool's core purpose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no output schema and simple parameters, the description covers basic intent but lacks details on return value, prerequisites, or error cases. It is adequate but not comprehensive.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% with parameter descriptions. The description does not add semantic depth beyond what the schema already provides, resulting in a baseline score.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it creates a damage-dealing skill and automatically sets damage type to HP. This distinguishes it from sibling tools like create_skill, create_buff_skill, and create_healing_skill.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies use for damage skills and mentions a simplified process, but does not explicitly contrast with alternatives or provide when-not-to-use guidance.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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