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create_healing_skill

Create a healing skill that restores HP based on a formula. Specify name, MP cost, target scope, and healing formula.

Instructions

Create a healing skill (simplified). Sets damage type to HP recover automatically.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameYesSkill name
mpCostYesMP cost
scopeYesTarget scope: 7=all allies, 11=user
formulaYesHealing formula (e.g. "a.mat * 3 + 100")
animationIdNoAnimation ID (default 47)
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Without annotations, the description discloses that the tool automatically sets damage type to HP recover, which is a key behavioral trait. However, it does not mention other defaults, constraints, or effects beyond that, leaving some transparency gaps.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is very concise, consisting of one sentence that covers the purpose and a key detail. It has no fluff, but could include a brief note on typical usage or a linked sibling reference.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool has 5 parameters and no output schema, the description is minimal. It lacks context about post-creation behavior, constraints on the formula, or how the skill integrates with the game system. Enough for a simple tool but not fully complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the schema already documents all parameters. The description adds no further meaning or context about parameters like formula, scope, or mpCost beyond what is in the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool creates a healing skill and automatically sets damage type to HP recover. It distinguishes itself from generic create_skill by being a simplified version for healing, but does not explicitly contrast with siblings.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies usage for healing skills via the name and the note about automatic HP recover, but it provides no explicit guidance on when to use versus alternatives like create_skill or create_damage_skill.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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