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create_boss_event

Set up a boss battle event on a map using a two-page structure: page 1 triggers the fight, page 2 (self-switch A) manages post-battle, with game over on loss.

Instructions

Create a boss battle event on a map. 2-page event: page 1 triggers battle, page 2 (self-switch A) for post-battle. On lose: game over.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
mapIdYesMap ID
xYesX position
yYesY position
nameYesEvent name
troopIdYesTroop ID for the boss battle
characterNameNoCharacter sprite filename
characterIndexNoCharacter sprite index (0-7)
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Discloses key behavioral traits: creates a 2-page event with self-switch A for post-battle and game over on loss. Since no annotations are provided, this description carries the full burden and does well for a creation tool.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three sentences, front-loaded with purpose, and every sentence adds value. No verbosity or repetition.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no output schema and 7 parameters, the description covers the event structure and behavior (2 pages, self-switch, game over). It does not mention validation or error cases, but overall it is sufficiently complete for the tool's complexity.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so parameters are well-documented. The description adds no extra meaning beyond what the schema provides, such as format constraints or examples, thus meeting baseline.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Description clearly states 'Create a boss battle event on a map', specifying verb and resource. It also explains the two-page structure, distinguishing it from generic event creation tools like create_map_event.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No explicit when-to-use or when-not-to-use. Context implies usage for boss events, but no alternatives or exclusions are mentioned, leaving the agent to infer usage.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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