create_state_skill
Creates a skill that inflicts a specified state (poison, sleep, etc.) on enemies with defined MP cost, scope, and success chance.
Instructions
Create a state-inflicting skill (simplified). Adds a state effect like poison, sleep, etc.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Skill name | |
| mpCost | Yes | MP cost | |
| scope | Yes | Target scope: 1=single enemy, 2=all enemies | |
| stateId | Yes | State ID: 4=poison, 5=blind, 6=silence, 8=confusion, 9=sleep | |
| chance | Yes | Success chance (0.0 to 1.0) |