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create_teleport_event

Create a teleport event to move the player to a different map position by specifying source and destination coordinates.

Instructions

HIGH LEVEL: Create a teleport event that transfers the player to another map position.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
mapIdYesThe current map ID
xYesX position on current map
yYesY position on current map
destMapIdYesDestination map ID
destXYesDestination X coordinate
destYYesDestination Y coordinate
triggerNoTrigger: 0=action button (doors), 1=player touch (walk-on, default)
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided. The description says 'create' implying mutation but doesn't disclose side effects (e.g., whether it overwrites existing events, permissions required). Default trigger value (1) is in schema but not mentioned.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness3/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is one sentence, appropriately concise but lacks structure. It front-loads 'HIGH LEVEL' but omits details that would aid comprehension without being verbose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With 7 parameters, no output schema, and no annotations, the description is incomplete. It doesn't explain what the event is, how coordinates relate to maps, or expected behavior. A higher-level process description is needed.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so baseline is 3. The description adds no extra meaning beyond what the schema already provides for parameters.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it creates a teleport event that transfers the player to another map position. This is a specific verb-resource pair and distinguishes it from generic event creation tools like create_map_event.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives (e.g., create_map_event for non-teleport events). The description only states what it does, not when it's appropriate.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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