get_project_context
Obtain the complete project context: tilesets, maps, actors, items, switches, and sprites. Call this first to get required IDs and assets before creating maps, events, or database entries.
Instructions
Get a complete pre-digested context of the project. Call this FIRST before creating maps, events, or database entries. Returns: tilesets with available tile categories, maps list, actors, items/weapons/armors IDs, switches, variables, and available sprites.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||