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set_project_path

Idempotent

Switches the active RPG Maker MV project directory, validating path contains System.json. Returns new path; persists for subsequent tool calls.

Instructions

Switch this server to a DIFFERENT RPG Maker MV project directory for all subsequent tool calls (session-wide side effect; persists until changed again or the server restarts). Validates that the path contains data/System.json and fails with an error otherwise, leaving the previous project active. Returns the new active path. Without this tool, the RPGMAKER_PROJECT_PATH environment variable set at startup applies.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathYesAbsolute path to an RPG Maker MV project root (the folder containing data/System.json and img/)
Behavior5/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations provide idempotentHint=true, readOnlyHint=false, destructiveHint=false. The description adds behavioral details: session-wide side effect, path validation (checks for data/System.json), error behavior (fails leaving previous active), and return value (new active path). No contradictions.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three sentences front-load the purpose, then side effect, then return/alternative. No wasted words; every sentence adds value.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's simplicity (one parameter, no output schema), the description covers purpose, side effects, validation, return value, and the alternative (environment variable). No missing critical details.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema covers 100% of parameters with a clear description. The description adds validation context (must contain data/System.json) and emphasizes absolute path, which enhances understanding beyond the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool's purpose: switching to a different RPG Maker MV project directory. It specifies the action (switch), the resource (project directory), and distinguishes from the startup environment variable, making it unique among siblings.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description explains when to use the tool (to change the project directory) and notes the alternative (environment variable at startup). It implies persistence until changed or restart, but doesn't explicitly mention when not to use it or compare with other tools.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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