create_enemy
Define a new enemy with custom stats, battle sprite, experience, gold, drop items, action patterns, and traits for RPG Maker MV.
Instructions
Create a new enemy with the specified properties.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Enemy name | |
| battlerName | No | Battler sprite filename | |
| battlerHue | No | Battler hue (0-360) | |
| exp | No | EXP given on defeat | |
| gold | No | Gold given on defeat | |
| params | No | Parameters [mhp, mmp, atk, def, mat, mdf, agi, luk] | |
| dropItems | No | Drop items array [{kind, dataId, denominator}] | |
| actions | No | Action patterns [{skillId, conditionType, conditionParam1, conditionParam2, rating}] | |
| traits | No | Trait objects {code, dataId, value} |