create_boss_enemy
Design a boss enemy with boosted stats and a special attack pattern, assignable via skill ID and custom actions.
Instructions
Create a boss enemy with higher stats and special attack pattern. Simplified helper.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | Boss name | |
| battlerName | No | Battler sprite filename | |
| exp | No | EXP given (default 500) | |
| gold | No | Gold given (default 200) | |
| params | No | Parameters [mhp, mmp, atk, def, mat, mdf, agi, luk] | |
| specialSkillId | No | Special skill ID for boss attack pattern | |
| actions | No | Custom action patterns |