remove_node
Removes a specified node and its children from a Godot scene by providing project, scene, and node paths.
Instructions
Remove a node (and its children) from a scene
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| nodePath | Yes | Path to the node to remove (e.g., "root/OldNode") | |
| scenePath | Yes | Path to the scene file (relative to project) | |
| projectPath | Yes | Path to the Godot project directory |