create_tileset
Generates a .tres TileSet file for Godot, using provided textures as atlas sources and optional tile size/custom data layers.
Instructions
Create a TileSet resource with atlas sources from texture files
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| tileSize | No | Tile size in pixels (default: 16x16) | |
| projectPath | Yes | Path to the Godot project directory | |
| atlasSources | Yes | Array of atlas sources to add to the TileSet | |
| resourcePath | Yes | Path where the .tres file will be saved (relative to project) | |
| customDataLayers | No | Optional custom data layers to add to the TileSet |