create_scene
Create a new Godot scene (.tscn) with a root node of any type, saving it directly into your project. Simplify scene initialization for game development.
Instructions
Create a new Godot scene (.tscn) file with a root node. Specify rootNodeType (e.g., 'Node2D', 'Node3D', 'Control'; defaults to 'Node2D').
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| scenePath | Yes | Path where the scene file will be saved (relative to project) | |
| projectPath | Yes | Path to the Godot project directory | |
| rootNodeType | No | Type of the root node (e.g., Node2D, Node3D) |