duplicate_node
Duplicate any node in a Godot scene, optionally renaming it or assigning a new parent.
Instructions
Duplicate a node within a scene, optionally with a new name or different parent
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| newName | No | Name for the duplicated node | |
| nodePath | Yes | Path to the node to duplicate | |
| scenePath | Yes | Path to the scene file (relative to project) | |
| projectPath | Yes | Path to the Godot project directory | |
| parentNodePath | No | Path to parent for the duplicate (default: same parent as original) |