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manage_autoloads

Add, remove, or list autoload singletons in a Godot project's project.godot file, given the project path and autoload name/script.

Instructions

Add, remove, or list autoload singletons in project.godot

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameNoAutoload name (required for add/remove)
actionYesAction to perform
scriptPathNoPath to the script (required for add, relative to project)
projectPathYesPath to the Godot project directory
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already indicate the tool is not read-only and not destructive, so the safety profile is partly covered. The description adds that it edits project.godot, but it does not disclose output formats for 'list' or potential side effects of 'add'/'remove' (e.g., whether existing entries are overwritten). This is sufficient but not rich.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single, tightly worded sentence that leads with the action verbs and resource. No wasted words, and it is immediately scannable.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The description is adequate for a simple tool with documented parameters, but it lacks an explanation of the 'list' action's return value or any prerequisites/error conditions. Since there is no output schema, a brief note on what list returns would improve completeness, but overall the description covers the core functionality.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the parameters are fully described in the schema. The description does not add extra meaning beyond what the schema already provides. The baseline of 3 applies here since the schema does the heavy lifting.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses specific verbs 'Add, remove, or list' and clearly identifies the resource ('autoload singletons in project.godot'). This distinguishes it from sibling project-management tools by naming the exact configuration element it targets.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description clearly implies usage: use this tool whenever you need to manage autoload singletons in a Godot project. It does not explicitly state exclusions or name alternative tools, but the context is unambiguous and the action set (add/remove/list) covers the primary use cases.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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