instantiate_scene
Spawn a scene as a child instance inside another scene, such as placing a player into a level.
Instructions
Add a scene as a child instance of another scene (e.g., spawn a player scene inside a level)
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| nodeName | No | Custom name for the instanced node | |
| position | No | Position for the instanced node | |
| scenePath | Yes | Path to the parent scene file (relative to project) | |
| projectPath | Yes | Path to the Godot project directory | |
| childScenePath | Yes | Path to the scene to instantiate (relative to project) | |
| parentNodePath | No | Path to the parent node within the scene (default: root) |