launch_editor
Opens the Godot editor GUI for a specified project, letting you edit scenes and scripts before running the game. Use this to start the editor without executing the game.
Instructions
Launch the Godot editor GUI for a project. Does not run the game — use run_project or run_interactive for that.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| projectPath | Yes | Path to the Godot project directory |