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Beckett — MCP for Godot

by beckettlab

get_play_state

Read-only

Check whether a Godot scene is currently playing and if the runtime channel to the game is connected, enabling play-test coordination.

Instructions

Report whether a scene is playing and whether the runtime channel to the game is connected.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault

No arguments

Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already declare readOnlyHint true and destructiveHint false, so the safety profile is known. The description adds value by specifying exactly what state is reported (scene playing, channel connected), which is useful behavioral context beyond the annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single, front-loaded sentence that communicates the tool's purpose with no wasted words. It is appropriately sized for the tool's simplicity.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with no parameters and no output schema, the description adequately explains the return value's semantics. It tells the agent what information will be reported, making the tool complete for its low complexity.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

There are zero parameters, so the baseline is 4 per the rubric. The description correctly focuses on output meaning since no parameters exist to explain.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb 'Report' and clearly identifies two distinct pieces of information: scene playing state and runtime channel connection state. This precisely distinguishes it from sibling tools like get_scene_tree or play_scene.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies a clear use case: when an agent needs to know if a scene is playing or if the runtime channel is connected. It does not explicitly state exclusions or alternatives, but the context is clear enough for straightforward selection.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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