write_script
Write GDScript or text files to the Godot project's res:// directory. Validates GDScript before writing to prevent syntax errors; non-script files are written without validation.
Instructions
Write a GDScript (or other text, e.g. .cs) file under res://. GDScript is validated first by default â refuses code that doesn't compile; non-.gd files (C#, configâ¦) are written as-is (use build_csharp to compile-check C#). Set validate=false to force.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | res:// path, e.g. res://player.gd | |
| content | Yes | ||
| validate | No | validate before writing (default true) |