connect_signal
Connect a node's signal to a method on another node, with changes saved to the scene and undoable.
Instructions
Connect a node's signal to a method on another node, persisted into the scene (undoable). from/to = node path/name in the open scene.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| to | Yes | ||
| from | Yes | ||
| method | Yes | ||
| signal | Yes |