find_classes
Search Godot engine classes and custom project types by name substring. Optionally restrict results to subclasses of a specific base class. Use this to discover classes and pair with describe_class for details.
Instructions
Search classes by name substring â engine classes AND your project's own types (GDScript class_name + C# [GlobalClass]). Optional 'base' restricts to subclasses (e.g. base=Node2D). The discovery entry point â pair with describe_class.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| max | No | max results (default 50) | |
| base | No | only subclasses of this class | |
| query | No | case-insensitive name substring |