manage_volumes
Create and manage trigger, blocking, physics, audio, and navigation volumes in Unreal Engine with actions for adding, configuring, and removing volumes.
Instructions
Create trigger volumes, blocking volumes, physics volumes, audio volumes, and navigation bounds.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| save | No | Save the asset(s) after the operation. | |
| action | Yes | Volume action to perform | |
| extent | No | Extent (half-size) of the volume in each axis. | |
| filter | No | General search filter. | |
| bEnabled | No | Whether the audio volume is enabled. | |
| bUnbound | No | Whether post process volume affects entire world. | |
| fadeTime | No | Fade time in seconds. | |
| location | No | World location for the volume. | |
| priority | No | Priority value. | |
| rotation | No | Rotation of the volume. | |
| actorPath | No | Path to actor. | |
| areaClass | No | Navigation area class path. | |
| boxExtent | No | Extent for box trigger volumes. | |
| damageType | No | Damage type class path for pain volumes. | |
| properties | No | Additional volume-specific properties as key-value pairs. | |
| volumeName | No | Name of the volume. | |
| volumePath | No | Path to volume. | |
| volumeType | No | Type filter for get_volumes_info (e.g., "Trigger", "Physics"). | |
| blendRadius | No | Blend radius for post process volume. | |
| blendWeight | No | Blend weight (0.0-1.0) for post process. | |
| bPainCausing | No | Whether the volume causes pain/damage. | |
| bWaterVolume | No | Whether this is a water volume. | |
| damagePerSec | No | Damage per second for pain volumes. | |
| reverbEffect | No | Reverb effect asset path. | |
| reverbVolume | No | Volume level for reverb (0.0-1.0). | |
| sphereRadius | No | Radius for sphere trigger volumes. | |
| capsuleRadius | No | Radius for capsule trigger volumes. | |
| cullDistances | No | Array of size/distance pairs for cull distance volumes. | |
| fluidFriction | No | Fluid friction for physics volumes. | |
| bDynamicModifier | No | Whether nav modifier updates dynamically. | |
| terminalVelocity | No | Terminal velocity in the volume. | |
| capsuleHalfHeight | No | Half-height for capsule trigger volumes. |