uv-unwrap
Unwrap selected mesh faces along existing seams to create UV islands. Choose angle-based or conformal unwrapping and set island margins for optimal texture mapping.
Instructions
Unwrap the selected faces along existing seams
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| method | No | ANGLE_BASED | |
| object | No | ||
| island_margin | No |