object-create
Creates mesh primitives or empties in Blender, enabling quick scene setup with configurable type, size, location, rotation, and scale.
Instructions
Create a common mesh primitive or empty
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| size | No | ||
| type | Yes | ||
| depth | No | ||
| scale | No | ||
| radius | No | ||
| radius1 | No | ||
| radius2 | No | ||
| calc_uvs | No | ||
| location | No | ||
| rotation | No | ||
| vertices | No | ||
| major_radius | No | ||
| minor_radius | No | ||
| end_fill_type | No | NGON | |
| major_segments | No | ||
| minor_segments | No | ||
| empty_display_type | No | PLAIN_AXES |