shading-add_node
Add a shader node to a material's node tree by setting its type and optional name.
Instructions
Add a shader node to a material node tree
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| type | Yes | ||
| material | Yes |
Add a shader node to a material's node tree by setting its type and optional name.
Add a shader node to a material node tree
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| type | Yes | ||
| material | Yes |
Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?
No annotations are provided, so the description carries full burden. It only states the action without disclosing side effects, such as whether the material must exist, if the node is added to a specific location in the tree, or any error behavior. The description is too brief to inform the agent about safety or mutation details.
Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.
Is the description appropriately sized, front-loaded, and free of redundancy?
The description is a single, concise sentence with no wasted words. It front-loads the essential operation without redundancy.
Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.
Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?
Given the tool has 3 parameters, no annotations, and no output schema, the description is too sparse. It doesn't explain the required bl_idname format, how the material is referenced, or any constraints, making it difficult for the agent to invoke correctly without further info.
Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.
Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?
Schema description coverage is 0% because the description mentions none of the parameters. The schema provides some titles and an example for 'type', but the description adds no additional meaning or clarification, failing to compensate for the low coverage.
Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.
Does the description clearly state what the tool does and how it differs from similar tools?
The description clearly states the action: 'Add a shader node to a material node tree.' It uses a specific verb (add) and resource (shader node) with context, distinguishing it from related tools like shading-add_image_texture and shading-link_nodes.
Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.
Does the description explain when to use this tool, when not to, or what alternatives exist?
Usage is implied from the description but not explicit. It doesn't mention when to use this tool vs alternatives like shading-add_image_texture or shading-set_principled, nor any exclusions or prerequisites.
Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.
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