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OhaoTech

Blender Finisher

by OhaoTech

asset_class-describe

Describe a Layer 2 game-asset class profile to understand its characteristics and requirements.

Instructions

Describe one Layer 2 game-asset class profile

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
asset_classYes
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description must carry the behavioral transparency burden. The verb 'Describe' implies a read-only operation with no side effects, and the tool name reinforces this. However, the description does not state what 'describe' returns or whether any state changes occur, leaving some ambiguity.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, tightly worded sentence with no filler or redundant information. It is front-loaded with the key verb and resource, making it immediately scannable.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple one-parameter describe tool with an enum constraint, the description is minimally adequate. However, with no output schema and no annotations, the description does not clarify what a 'profile' contains or what the user should expect in the response, leaving the tool somewhat underspecified.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has no property descriptions, giving 0% schema description coverage, and the description does not explain the `asset_class` parameter or its possible values. The enum values are somewhat self-explanatory, but the description adds no semantics beyond the schema's field name and allowed values.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose4/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('Describe') and the resource ('one Layer 2 game-asset class profile'), which distinguishes it from the sibling tool `asset_class-list` that presumably lists multiple classes. The 'Layer 2' qualifier adds some domain-specific context, though it is not fully explained, preventing a perfect score.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No explicit guidance is given about when to use this tool versus alternatives. The sibling `asset_class-list` could be the correct tool for enumerating classes versus describing one class, but the description does not mention this or any other when/when-not conditions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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