object-collision_proxy_create
Create a box-shaped collision proxy around an object's bounds with optional margin, using automatic Asset_COL naming for game-ready assets.
Instructions
Create a simple collision proxy around an object's bounds using a generic Asset_COL naming convention
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | ||
| shape | No | BOX | |
| margin | No | ||
| object | Yes |