profile_xr_scene
Analyze Unity XR scene performance by checking draw calls, triangles, texture memory, and shader complexity. Get optimization recommendations to improve frame rate.
Instructions
Analyzes the current scene for XR performance issues. Checks draw calls, triangle counts, texture memory, shader complexity, and provides optimization recommendations.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| analyzeAssets | No | Analyze asset sizes and compression | |
| analyzeMemory | No | Analyze memory usage and allocations | |
| analyzePhysics | No | Analyze physics complexity | |
| analyzeScripts | No | Analyze script performance impact | |
| generateReport | No | Generate detailed report with recommendations | |
| highlightIssues | No | Highlight problematic objects in Scene view | |
| targetFrameRate | No | Target frame rate for recommendations (XREAL typical: 60-90) | |
| analyzeRendering | No | Analyze rendering performance (draw calls, batching, overdraw) |