enable_meshing
Enable or disable spatial meshing to generate 3D real environment geometry for occlusion, physics collisions, and spatial understanding. Customize mesh density, update rate, volume size, and visualization.
Instructions
Enables or disables spatial meshing to generate 3D mesh geometry of the real environment. Used for occlusion, physics collisions, and spatial understanding.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| enabled | Yes | Enable or disable spatial meshing | |
| updateRate | No | Mesh update rate in seconds | |
| volumeSize | No | Meshing volume size in meters (centered on camera) | |
| meshDensity | No | Mesh triangle density | Medium |
| classifyMesh | No | Classify mesh regions (floor, wall, ceiling, furniture) | |
| meshMaterial | No | Material type for mesh visualization | Occlusion |
| visualizeMesh | No | Render the spatial mesh visibly | |
| enableOcclusion | No | Use mesh for real-world occlusion of virtual objects | |
| generateColliders | No | Generate mesh colliders for physics |