audio_mixer
Control Unity AudioMixer parameters, list groups and snapshots, transition between snapshots, and manage AudioSource components.
Instructions
Manage Unity AudioMixers and AudioSources. Actions:
list: List all AudioMixer assets in the project
get_groups: Get mixer groups (channels)
get_snapshots: Get mixer snapshots
set_float: Set an exposed parameter value
get_float: Get an exposed parameter value
transition_snapshot: Transition to a named snapshot over duration
get_exposed_parameters: List all exposed parameters with current values
get_audio_sources: List all AudioSource components in the scene
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| value | No | Float value to set | |
| action | Yes | AudioMixer action to perform | |
| duration | No | Transition duration in seconds (default: 1) | |
| mixerName | No | Name of the AudioMixer to find | |
| mixerPath | No | Asset path to the AudioMixer | |
| snapshotName | No | Name of the snapshot to transition to | |
| parameterName | No | Name of the exposed parameter |