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asset_import

Get, set, and reimport Unity asset import settings for textures, models, audio, and more. Apply presets to streamline asset configuration.

Instructions

Manages Unity asset import settings and reimport operations. Actions:

  • get_settings: Get import settings for an asset

  • set_settings: Modify import settings

  • reimport: Force reimport an asset

  • reimport_all: Reimport all assets (use with caution)

  • get_importer_type: Get the importer type for an asset

  • apply_preset: Apply an import preset to an asset Types: texture, model, audio, video, font, shader, plugin

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
actionYesAsset import action to perform
platformNoPlatform-specific settings to get/set
assetPathNoPath to the asset (e.g., "Assets/Textures/myTexture.png")
assetTypeNoType of asset for settings schema (auto-detected if not specified)
presetPathNoPath to import preset to apply
audioSettingsNoAudio clip import settings
modelSettingsNoModel (FBX/OBJ) import settings
textureSettingsNoTexture import settings
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations indicate readOnlyHint=false, implying modification. The description adds a caution for 'reimport_all' but does not disclose other behavioral traits like side effects, authorization needs, or error handling. It provides minimal additional value beyond annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is concise and front-loaded with the main purpose. It uses bullet points effectively to enumerate actions and types, with no redundant or verbose content. Every sentence serves a purpose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's complexity (8 parameters, nested objects, no output schema), the description covers the scope well but lacks return value descriptions and error conditions. The detailed parameter schemas compensate partially, but completeness is average.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the schema documents all parameters. The description adds value by grouping actions and asset types, providing context for the 'action' enum and 'assetType' parameter. This aids understanding beyond raw parameter definitions.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it manages Unity asset import settings and reimport operations, listing specific actions and asset types. It distinguishes itself from sibling tools by focusing solely on import-related tasks.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description lists actions but does not provide explicit guidance on when to use this tool versus alternatives or how to choose among actions. Usage is implied from the action names, but no exclusion criteria or context is given.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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