add_asset_to_scene
Instantiates a specified asset from the AssetDatabase into the active Unity scene at an optional position.
Instructions
Adds an asset from the AssetDatabase to the Unity scene
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| guid | No | The GUID of the asset | |
| parentId | No | The instance ID of the parent GameObject | |
| position | No | Position in the scene (defaults to Vector3.zero) | |
| assetPath | No | The path of the asset in the AssetDatabase | |
| parentPath | No | The path of the parent GameObject in the hierarchy |