manage_shader
Create new .gdshader files or read existing shader source code in a Godot project by specifying the project path, shader path, and action.
Instructions
Create or read .gdshader files
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Action: create or read | |
| source | No | Shader source code (for create) | |
| shaderPath | Yes | Shader file path (relative to project) | |
| shaderType | No | Type: spatial, canvas_item, particles, sky | |
| projectPath | Yes | Godot project path |