game_gamepad
Send gamepad button or axis input events to the Godot engine to simulate controller actions, enabling automated testing and input control.
Instructions
Send gamepad button or axis input event
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| type | Yes | "button" or "axis" | |
| index | Yes | Button or axis index | |
| value | Yes | Value: 0/1 for buttons, -1.0 to 1.0 for axes | |
| device | No | Gamepad device index. Default: 0 |