game_mesh_instance
Create a MeshInstance3D with primitive shapes like box, sphere, cylinder, and more. Set parent path, dimensions, and material to place 3D geometry in the scene.
Instructions
Create MeshInstance3D with primitive meshes
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Node name | |
| size | No | Mesh size {x,y,z} | |
| height | No | Mesh height | |
| radius | No | Mesh radius | |
| material | No | Material resource path or color hex | |
| meshType | Yes | Mesh: box, sphere, cylinder, capsule, plane, quad | |
| parentPath | Yes | Parent node path |