game_sky
Create or configure a procedural or physical sky in Godot, adjusting top and bottom colors, ground color, and sun energy for custom environments.
Instructions
Create/configure Sky with procedural/physical sky
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Action: create or configure | |
| skyType | No | Type: procedural or physical | |
| topColor | No | Sky top color {r,g,b} | |
| sunEnergy | No | Sun energy/brightness | |
| bottomColor | No | Horizon bottom color {r,g,b} | |
| groundColor | No | Ground color {r,g,b} |