game_scroll
Simulate mouse wheel input in Godot by sending scroll events at exact coordinates, with configurable amount and direction for automated testing.
Instructions
Send mouse scroll wheel event at position
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| x | Yes | X position for scroll event | |
| y | Yes | Y position for scroll event | |
| amount | No | Scroll amount (clicks). Default: 1 | |
| direction | No | "up", "down", "left", or "right". Default: "up" |