game_call_method
Invoke any method on a node in the running Godot game, passing optional arguments to control gameplay in real time.
Instructions
Call a method on any node in the running game with optional arguments
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| args | No | Optional array of arguments to pass to the method | |
| method | Yes | Method name to call | |
| nodePath | Yes | Path to the node |