game_play_animation
Control Godot AnimationPlayer nodes to play, pause, stop, or list animations by specifying the node path and action.
Instructions
Control an AnimationPlayer node: play, stop, pause, or list animations
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | No | Action: "play", "stop", "pause", or "get_list" | |
| nodePath | Yes | Path to the AnimationPlayer node | |
| animation | No | Animation name (required for "play" action) |