game_set_camera
Move, rotate, and adjust the active camera in Godot by setting position, rotation, field of view, or 2D zoom. Use this tool to frame scenes precisely.
Instructions
Move or rotate the active camera
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| fov | No | Field of view for Camera3D | |
| zoom | No | {x,y} zoom for Camera2D | |
| position | No | {x,y} or {x,y,z} for camera position | |
| rotation | No | {x,y,z} rotation in degrees |