set_root_motion
Enable or disable root motion on Unreal animation assets, with optional lock type control.
Instructions
Enable/disable root motion on an animation.
Args: asset_path: Unreal asset path enabled: Enable or disable root motion lock_type: Lock type (e.g. 'AnimFirstFrame', 'Zero', 'RefPose')
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| enabled | Yes | ||
| lock_type | No | ||
| asset_path | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |