add_virtual_bone
Add a virtual bone between two named bones in an Unreal Engine skeleton by specifying the asset path.
Instructions
Add a virtual bone to a skeleton.
Args: asset_path: Unreal asset path to skeleton source_bone: Source bone name target_bone: Target bone name
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_path | Yes | ||
| source_bone | Yes | ||
| target_bone | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |