set_bone_track_keys
Apply position, rotation, and scale keyframes to a bone in an Unreal animation asset, enabling precise animation edits.
Instructions
Set bone track keys for an animation.
Args: asset_path: Unreal asset path bone_name: Bone name positions_json: JSON array of [x,y,z] positions rotations_json: JSON array of [x,y,z,w] rotations scales_json: JSON array of [x,y,z] scales
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| bone_name | Yes | ||
| asset_path | Yes | ||
| scales_json | Yes | ||
| positions_json | Yes | ||
| rotations_json | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |