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tumourlove

unreal-animation-mcp

by tumourlove

get_montage_slots

Retrieve slot tracks from an Unreal Engine animation montage. Provide the asset path to access its slot track structure for animation editing.

Instructions

Get slot tracks for a montage.

Args: asset_path: Unreal asset path

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
asset_pathYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries sole responsibility for behavioral disclosure. It only says 'Get slot tracks,' implying a safe read operation, but does not mention side effects, return format, error handling, or any other behavioral nuances. The description adds no information beyond the tool's name.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is extremely concise, with a clear header line followed by a single argument explanation. Every word serves a purpose, and the structure is front-loaded with the primary action. It is appropriately sized for a simple one-parameter tool.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with one parameter and an output schema, the description might be sufficient in isolation, but it lacks any explanation of what 'slot tracks' are or how they relate to montage sections. Given the broader montage domain and existing sibling tools, users (or agents) would need more context to fully understand the tool's role.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema has 0% description coverage, so the description must compensate. It adds 'Unreal asset path' to the asset_path parameter, providing domain context that the bare type 'string' lacks. However, it does not explain format, examples, or any constraints, so the compensation is minimal.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool's function: 'Get slot tracks for a montage.' This is a specific verb+resource combination that distinguishes it from sibling tools like get_montage_info and get_montage_sections, which target different aspects of a montage. Despite its brevity, the purpose is unambiguous.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides no guidance on when to use this tool versus alternatives. It neither explains typical use cases nor mentions exclusions or related tools. With many sibling get_* tools, the absence of any contextual hint leaves the agent without decision support.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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