set_additive_type
Set the additive animation type and base pose for an Unreal Engine animation asset, defining how it combines with other animations.
Instructions
Set additive animation type.
Args: asset_path: Unreal asset path additive_type: Additive type (e.g. 'AAT_None', 'AAT_LocalSpaceBase') base_pose_type: Base pose type (e.g. 'ABPT_None', 'ABPT_RefPose')
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_path | Yes | ||
| additive_type | Yes | ||
| base_pose_type | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |