blender_render
Render scenes in Blender with support for previews, animations, turntables, and multi-angle outputs, including engine and layer configuration.
Instructions
PORTMANTEAU PATTERN RATIONALE: Consolidates rendering operations into a single interface.
Render Operations:
render_preview: Generate high-quality single frame preview
render_turntable: Create 360-degree object rotation animation
render_animation: Render full timeline animation sequence
render_current_frame: Render only the current timeline frame
screenshot_viewport: Capture viewport for agent vision (prefers live GUI session)
render_multi_angle: Render N stills from orbit angles for review loops
set_engine: Configure Cycles/EEVEE engine, samples, device
configure_layers: Enable render passes on a view layer
setup_post_processing: EEVEE bloom, SSAO, motion blur, DOF
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| operation | No | render_preview | |
| output_path | No | ||
| output_dir | No | ||
| resolution_x | No | ||
| resolution_y | No | ||
| frames | No | ||
| frame_start | No | ||
| frame_end | No | ||
| file_format | No | PNG | |
| render_engine | No | CYCLES | |
| samples | No | ||
| device | No | GPU | |
| use_denoising | No | ||
| layer_name | No | ViewLayer | |
| use_bloom | No | ||
| use_ssao | No | ||
| use_motion_blur | No | ||
| use_dof | No | ||
| shading_mode | No | SOLID | |
| angles | No | ||
| elevation_deg | No | ||
| camera_radius | No | ||
| prefer_session | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |