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blender_render

Generate previews, animations, turntables, and multi-angle renders from Blender. Configure engine, samples, layers, and post-processing for your output needs.

Instructions

PORTMANTEAU PATTERN RATIONALE: Consolidates rendering operations into a single interface.

Render Operations:

  • render_preview: Generate high-quality single frame preview

  • render_turntable: Create 360-degree object rotation animation

  • render_animation: Render full timeline animation sequence

  • render_current_frame: Render only the current timeline frame

  • screenshot_viewport: Capture viewport for agent vision (prefers live GUI session)

  • render_multi_angle: Render N stills from orbit angles for review loops

  • set_engine: Configure Cycles/EEVEE engine, samples, device

  • configure_layers: Enable render passes on a view layer

  • setup_post_processing: EEVEE bloom, SSAO, motion blur, DOF

Return Format

Standard string with operation result details

Examples

await call_tool("blender_render", {"operation": "render_preview", "output_path": "C:/render/output.png"})

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
anglesNo
deviceNoGPU
framesNo
samplesNo
use_dofNo
use_ssaoNo
frame_endNo
operationNorender_preview
use_bloomNo
layer_nameNoViewLayer
output_dirNo
file_formatNoPNG
frame_startNo
output_pathNo
resolution_xNo
resolution_yNo
shading_modeNoSOLID
camera_radiusNo
elevation_degNo
render_engineNoCYCLES
use_denoisingNo
prefer_sessionNo
use_motion_blurNo

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes

Schema Changelog

Changes observed during successful MCP inspections. Dates show when Glama detected each change.

  1. Changed23 schema fields changedv0.5.0
    • addedInput schema / properties / angles
      Added value: +{
      +  "default": 4,
      +  "type": "integer"
      +}
    • addedInput schema / properties / camera_radius
      Added value: +{
      +  "default": 5,
      +  "type": "number"
      +}
    • addedInput schema / properties / device
      Added value: +{
      +  "default": "GPU",
      +  "type": "string"
      +}
    • addedInput schema / properties / elevation_deg
      Added value: +{
      +  "default": 25,
      +  "type": "number"
      +}
    • removedInput schema / properties / file_format / description
      Removed value: -"Output image format. One of: \"PNG\", \"JPEG\", \"TIFF\", \"EXR\", \"HDR\", \"WEBP\".\nDefault: \"PNG\". \"EXR\" recommended for post-processing, \"PNG\" for previews."
    • removedInput schema / properties / frame_end / description
      Removed value: -"Ending frame number for animation rendering. Default: 250.\nMust be greater than frame_start. Corresponds to timeline frame numbers."
    • removedInput schema / properties / frame_start / description
      Removed value: -"Starting frame number for animation rendering. Default: 1.\nMust be less than frame_end. Corresponds to timeline frame numbers."
    • removedInput schema / properties / frames / description
      Removed value: -"Number of frames for turntable animation. Default: 60. Range: 8 to 360.\nHigher values create smoother rotation but increase render time."
    • addedInput schema / properties / layer_name
      Added value: +{
      +  "default": "ViewLayer",
      +  "type": "string"
      +}
    • removedInput schema / properties / operation / description
      Removed value: -"The render operation to perform. Must be one of: \"render_preview\",\n\"render_turntable\", \"render_animation\", \"render_current_frame\".\n- \"render_preview\": Single frame with custom settings (uses: output_path, resolution_*, file_format, render_engine, samples)\n- \"render_turntable\": 360° rotation animation (uses: output_dir, frames, resolution_*, file_format, render_engine, samples)\n- \"render_animation\": Full timeline render (uses: output_dir, frame_start, frame_end, resolution_*, file_format, render_engine, samples)\n- \"render_current_frame\": Current frame only (uses: output_path, resolution_*, file_format, render_engine, samples)"
    • removedInput schema / properties / output_dir / description
      Removed value: -"Directory path for multi-frame output. Required for: \"render_turntable\", \"render_animation\".\nDirectory must exist and be writable. Files named with frame numbers."
    • removedInput schema / properties / output_path / description
      Removed value: -"File path for single frame output. Required for: \"render_preview\", \"render_current_frame\".\nFormat: absolute path with extension (.png, .jpg, .exr). Directory must exist."
    • addedInput schema / properties / prefer_session
      Added value: +{
      +  "default": true,
      +  "type": "boolean"
      +}
    • removedInput schema / properties / render_engine / description
      Removed value: -"Blender render engine. One of: \"CYCLES\", \"EEVEE\", \"WORKBENCH\".\nDefault: \"CYCLES\". \"EEVEE\" fastest, \"CYCLES\" most realistic, \"WORKBENCH\" technical."
    • removedInput schema / properties / resolution_x / description
      Removed value: -"Horizontal resolution in pixels. Default: 1920. Range: 64 to 8192.\nCommon values: 1920 (FHD), 3840 (4K), 7680 (8K)."
    • removedInput schema / properties / resolution_y / description
      Removed value: -"Vertical resolution in pixels. Default: 1080. Range: 64 to 8192.\nMaintains aspect ratio with resolution_x for standard formats."
    • removedInput schema / properties / samples / description
      Removed value: -"Render quality samples for Cycles/EEVEE. Default: 128. Range: 1 to 4096.\nHigher values reduce noise but increase render time. Use 16-32 for previews."
    • addedInput schema / properties / shading_mode
      Added value: +{
      +  "default": "SOLID",
      +  "type": "string"
      +}
    • addedInput schema / properties / use_bloom
      Added value: +{
      +  "default": true,
      +  "type": "boolean"
      +}
    • addedInput schema / properties / use_denoising
      Added value: +{
      +  "default": true,
      +  "type": "boolean"
      +}
    • addedInput schema / properties / use_dof
      Added value: +{
      +  "default": false,
      +  "type": "boolean"
      +}
    • addedInput schema / properties / use_motion_blur
      Added value: +{
      +  "default": false,
      +  "type": "boolean"
      +}
    • addedInput schema / properties / use_ssao
      Added value: +{
      +  "default": true,
      +  "type": "boolean"
      +}
  2. First observedv0.1.0

TDQS

A3.6/5.0
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Annotations already indicate readOnlyHint=false, so the agent knows mutations are possible. The description adds a little context, such as 'screenshot_viewport: ... prefers live GUI session', but does not disclose side effects like changing Blender settings or writing files beyond the operation names. It does not contradict the annotations.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is well-structured with a bullet list and example, making it easy to scan. The inclusion of 'PORTMANTEAU PATTERN RATIONALE' is unnecessary meta-commentary, but the rest is informative and front-loaded with the core purpose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given 23 parameters with no schema descriptions, the description is not fully complete. It lists operations but does not map which parameters are relevant for each operation, nor does it clarify the distinction between output_path and output_dir. The presence of an output schema helps with return values, but the parameter mapping gap remains.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

With 0% schema coverage, the description must compensate. It partially does by explaining operations that map to parameters (e.g., 'set_engine' covers render_engine/samples/device, 'setup_post_processing' covers bloom/SSAO/motion blur/DOF). However, many parameters like output_dir, frame_start, resolution, and elevation_deg are left undefined, so the compensation is incomplete.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it 'consolidates rendering operations into a single interface' and lists concrete sub-operations like render_preview, render_turntable, and render_animation. This makes it unmistakably the rendering-focused tool, distinguishing it from siblings like blender_animation or blender_scene.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies usage via the operation list (e.g., use 'render_preview' for a single frame), and the example shows a typical call. However, it never explicitly says when to prefer this tool over alternatives or when not to use it, leaving the agent to infer the context.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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