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blender_selection

Select and manage Blender object selections by name, type, material, or invert, with replace, add, or subtract modes.

Instructions

Select objects and elements in Blender scenes.

Supports multiple operations through the operation parameter:

  • select_objects: Select specific objects by name

  • select_by_type: Select all objects of a specific type

  • select_by_material: Select objects using a specific material

  • select_all: Select all objects in scene

  • select_none: Deselect all objects

  • invert_selection: Invert current selection

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
operationNoSelection operation typeselect_objects
object_namesNoList of object names to select
object_typeNoType of objects to select (MESH, CURVE, LIGHT, etc.)MESH
material_nameNoMaterial name to select objects by
modeNoSelection mode (REPLACE, ADD, SUBTRACT)REPLACE
active_objectNoObject to set as active after selection

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden. It discloses selection mode behavior (REPLACE, ADD, SUBTRACT) which is key, but does not explain side effects like undo stack or performance implications. It is adequate but could be more transparent.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is very concise, using bullet points to list operations without superfluous text. Every sentence adds value, and the structure is easy to parse.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given that an output schema exists, the description does not need to explain return values. It covers the main selection operations and modes comprehensively. Minor omission: no mention of prerequisites (e.g., scene must be in object mode).

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema has 100% description coverage, so baseline is 3. The description adds value by mapping operations to use cases (e.g., 'Select all objects of a specific type' for select_by_type), which enriches the schema's parameter descriptions.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states it selects objects and elements in Blender scenes, and lists multiple distinct operations (select_objects, select_by_type, etc.) which makes the purpose very specific and distinguishable from sibling tools.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description provides explicit guidance on when to use each operation (e.g., 'Select specific objects by name' for select_objects). It lacks explicit exclusions but the context is clear enough for an agent to choose the appropriate operation.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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