blender_import
Import 3D and CAD files into Blender scenes. Supports multiple file formats, mesh quality control, and asset linking for flexible asset integration.
Instructions
Import 3D files into Blender scenes.
Supports multiple operations through the operation parameter:
import_[format]: Import files in any supported format (FBX, OBJ, GLTF, STL, PLY, etc.)
import_cad: Import CAD files (STEP, STP, IGES, IGS) with automatic conversion
link_asset: Link external assets without importing
CAD IMPORT FEATURES:
Automatic STEP/STP conversion using Mayo, FreeCAD, or online tools
Mesh quality control (low/medium/high)
Scale adjustment for unit conversion
Direct integration with robotics-mcp CAD converter
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| filepath | No | Path to the file to import | |
| operation | No | Import operation type | import_fbx |
| asset_name | No | LinkedAsset | |
| file_format | No | Format of the file (FBX, OBJ, GLTF, CAD, etc.) | FBX |
| global_scale | No | Global scale factor for import | |
| mesh_quality | No | Mesh quality for CAD conversion (low, medium, high) | medium |
| import_shading | No | Import material shading | |
| cad_scale_factor | No | Scale factor for CAD unit conversion | |
| use_custom_normals | No | Import custom normals | |
| cad_conversion_tool | No | CAD conversion tool (auto, mayo, freecad, online) | auto |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |