blender_import
Import 3D models into Blender scenes from various formats including FBX, OBJ, GLTF, and CAD files. Supports automatic CAD conversion and mesh quality control.
Instructions
Import 3D files into Blender scenes.
Supports multiple operations through the operation parameter:
import_[format]: Import files in any supported format (FBX, OBJ, GLTF, STL, PLY, etc.)
import_cad: Import CAD files (STEP, STP, IGES, IGS) with automatic conversion
link_asset: Link external assets without importing
CAD IMPORT FEATURES:
Automatic STEP/STP conversion using Mayo, FreeCAD, or online tools
Mesh quality control (low/medium/high)
Scale adjustment for unit conversion
Direct integration with robotics-mcp CAD converter
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| operation | No | Import operation type | import_fbx |
| filepath | No | Path to the file to import | |
| file_format | No | Format of the file (FBX, OBJ, GLTF, CAD, etc.) | FBX |
| global_scale | No | Global scale factor for import | |
| use_custom_normals | No | Import custom normals | |
| import_shading | No | Import material shading | |
| asset_name | No | LinkedAsset | |
| cad_conversion_tool | No | CAD conversion tool (auto, mayo, freecad, online) | auto |
| mesh_quality | No | Mesh quality for CAD conversion (low, medium, high) | medium |
| cad_scale_factor | No | Scale factor for CAD unit conversion |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |