editor_settings_manage
Manage Godot editor settings by getting, setting, or listing configuration values and retrieving standard editor paths.
Instructions
Editor Settings and Configuration Management.
Ops:
get_setting(setting_name) Get an editor setting value by its configuration key path.
set_setting(setting_name, value) Set an editor setting value.
list_settings(prefix="") List available editor setting key paths matching an optional prefix.
get_editor_paths() Get standard Godot editor directory paths from EditorPaths.
Canonical call shape: {"op": "<verb>", "params": {...}}. Flat op parameters are accepted as a compatibility alias when the client transmits them; op and session_id remain top-level.
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"op": "<op>"
},
"name": "editor_settings_manage"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| op | Yes | ||
| params | No | ||
| session_id | No |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
No arguments | |||