publish_blend
Publish the Export collection from an existing saved .blend without changing the original. Queue it for Unity import with materials, collider, and position.
Instructions
Publish the Export collection of an existing saved .blend without modifying the original.
Use this after another Blender tool has modeled and saved an asset. Same material contract and queued/result semantics as build_asset. Blender file auto-execution is disabled. Use publish_prepared for a reviewed import_asset preview to retain preparation/provenance.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_id | Yes | ||
| collider | No | ||
| position | No | ||
| blend_file | Yes |