build_asset
Execute trusted bpy code in background Blender; save .blend and queue engine import.
Instructions
Execute trusted bpy code in background Blender; save .blend and queue engine import.
Use stable asset_id (lowercase letters/digits/_/-) to update the same asset. Position is engine XYZ meters, applied ONLY when first placing the asset. Each script builds a complete asset from scratch. Delete default scene objects, create an Export collection, link meshes to it. Static PBR, emission and alpha mask/blend; supported designed graphs bake automatically. Unsupported materials fail explicitly. No paid model API or additional Blender MCP required.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| asset_id | Yes | ||
| collider | No | ||
| position | No | ||
| blender_python | Yes |